Its not bad damage on normal hit too. Customization Items; Item Moves; Trophies & Achievements. Check out the trailer for Renfield, the upcoming vampire movie starring Nicholas Hoult and Nicolas Cage. Total Damage: By applying this combo, the opponent will deal with 106 damage points. Explore. Db3 leaves you standing and at speed advantage so you can keep jabbing or df1, but its range makes it more ideal at the wall. If you have any other questions in mind, let us know in the comments section below! One hit KO with hit button combination brings the opponent down or decreases the health bar to half in just one blow. Uf1: This will cover a large distance and combo on normal hit, while hitting mid, and is completely safe. DF4: Fastest mid at i12. Mishima Zaibatsu; G Corporation; Archers of Sirius; . Press +++++++++these buttons one by one to apply the 10-hit combo of Feng Wei. Regardless, you need to implement this tactic to get to close range with priority, which is essentially her entire gameplan. The low hit is -13 on block and the mid is safe at -6. Press + right arrow key then hold square and triangle. It is not a single move, you have to press different hit buttons continuously to make a successful 10 hit combo. You can stay down afterwards and dickjab to beat any move which doesnt jump, or you can do FC df4 for a wipe the floor into ff3 follow up, while also crushing jabs. Some of the videos will be 3D model showcases and instances from the Japanese Pachinko machines based on the Tekken characters, while a few will have anime cutscenes of the same characters. Press + down arrow key with square and triangle buttons at the same time. press +down arrow key with round and cross buttons. You can also be at a 0 frame difference, or neutral frames, which means neither has a speed advantage and you recover exactly at the same time. The problem is the last hit is a high, and since the string is 3 hits your opponent has time to predict the high ender and crouch on reaction. View source History Talk (0) This category contains moves that are, or have at one point, been unblockable. It particularly shines at the wall where pushback is reduced, and it even wall splats for high damage wall combos, making it particularly nasty in the situations where you have your opponents back up against the wall. Keep in mind risky moves can be punished if miss timed and blocked. Press +++++++++these buttons one by one to apply the 10-hit combo of Paul. You can unlock all of the character endings and special movies from past Tekken games in the Gallery. A risky frametrap you can use off qcf1s frame advantage is 2, f1+2 which wallsplats on CH for substantial damage but is -14 on block and not a natural combo. Frames = the game runs at 60 frames per second, so you can count frames as the smallest divisible unit of time, instead of seconds. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. For instance, Kings 1, 2 + 1 + 2 or his air-throws come under this category. Use this combination to apply the special move of Miguel. heavy punch. The ~ means that an input quickly follows a previous input. You have to duck it. Her advanced tools such as SS1, poison mist, 1+4 wall combo ender, and her throw game are her best tools at the wall, but these will get their own section. . Total Damage: By applying this combo, the opponent will deal with 0 damage points. People dont often mention this about Nina but her movelist is positively massive with very few obvious moves that are objectively amazing, so it can be tough to decide what to pull out on a whim. All these transitions allow for an easy side step 1 transition, which in turn allows cancels, which in turn allows more moves which can potentially cancel into ss1. Used this link above, but different time stamp for Jack's wind up. Learn to duck and launch the 2nd hit of ws1 1+2, its the easiest duck and launch you will ever see. You used to have to guess between the 2 grabs and break specifically with 1 or 2. In order to perform a Low Parry, you must press d/f at exactly the same time at which your opponents Low attack would have hit you. There are no Character Stories for Akuma, Lee, Kazumi, Kazuya Mishima, Heihachi Mishima, Lars, Jin, or Alisa. Tekken 7. Total Damage: By applying this combo, the opponent will deal with 81 damage points. 15. Not as much as miguels but still a lot. Kaz/DJin, especially at the wall. He did not remember all this, because as a child he was adopted in England. However, it is pretty slow to come out, and if you are interrupted your opponent can get an ariel float combo against you. If there is a wall at their backs and you manage to bump them with this move, your opponent recovers at a faster speed than on open ground, and will be able to block most options except 3F4 and f3, which both wall splat anyways if done immediately for the usual followups. On top of all this, if the 2nd hit lands on counter without the first, you get a guaranteed hit with 12 jabs. The major ones typically used are qcf1, df32, df34, b222 and ws1 1+2 post spin. Youll have to start completing your combos consistently at these ranks or you will be leaving tons of guaranteed damage on the table. At high level youll probably use manual side step 1s without move transitions pretty frequently. Command throws, unlike normal throws, require a more precise break, and are denoted with a slightly different grab animation your opponent may be able to spot (if they are experienced). We cover the four (4) unblockable moves. If you land a combo, reach the wall and finish with this move, several things can happen. At -10 you can get jabbed, at -15 you can get launched without possibility of guard if your opponent capitalizes instantly. Press +cross button with round and square button at the same time to trigger the half health move of Hwarang. Use this combination to apply the rage arts move of paul. The reason for this is because you need to get off axis, costing you valuable damage on the early combo damage scaling going for df32~ss1 instead of uf4, df1. A lot of people will ss cancel it into ss4, which is + on hit and launchable on block (-15). In case you ever face a Nina, here are some anti strats. If they do tech, its 30 damage, if they dont its 40, and if it hits the wall, they cant tech and its 45. Use this combination to apply the special move of Eddy. The latest news about Why Are You Still Free To Lei Wulong Tekken 7 Anti Lei Wulong Mini Guide. If they dont break it by holding down, they get launched for a full combo off of that, and if they do break it, they still get hit by the DB3+4 for a bit of damage but no follow up. Press +bottom and right arrow key with the square and triangle button. You can delay the 1 input to make her forward shift give more range. Lucille is Thirsty . B1+3 can catch a retaliation jab from this though. Use this combination to apply the rage arts move of yoshimitsu. For 2+3, I recommend binding that to L1 or something if you are on controller, you should bind R1 and R2 to 1+2 and 3+4 as well, this will make doing a lot of moves way easier (such as ws1, 1+2). The lower your health, the higher damage it will deal. Its a high low high, so its functionally a medium speed low if you notice the high as a precursor to the 2nd hit. How fast a character recovers from an attack determines whether you can punish the attacker or not. The trick to get this move to come out is to still hold the df as you hit the 4. 9.9K subscribers in the Tekken7 community. QCF2 tell that bitch to stfu for 20 damage and flip them on their chest head towards you, making life even harder with potential f1+2s, ff3 and db3s for a wakeup breakfast near the wall if they dont tech. Press ++++++++these buttons one by one to apply the 10-hit combo of Eddy. If you are on controller its nice to bind multi button presses to the L and R buttons, such are 1+2 on R1 and 3+4 on L2, which facilitates inputs. Concept art will include promo artwork from every Tekken release, original sketches, and special collaborations and pieces that span the entire legeacy of the franchise. Low parry or at least duck uf434 on reaction. This is allowing her to access her qcf and qcb stances automatically with close to 10 frames of advantage. The primary objective with Ninas combos is not so much damage, but wall carry. You can also execute them with f + 1 + 3 and f + 2 + 4 but they become a tad slower. If you want to get the the meat of the fun part with this character check the SS1 section. If you get hit with evil mist, hold down to avoid a combo, even if the mist landed, this will help you stumble downwards out of anything more than a single follow up hit. This whole combination will perform a combo for you. Lightning Screw Uppercut. This ensures you never hit d on its own making it safer and easier to avoid qcb motions. With this combination of keys she will perform Asuka Ultimate Tackle. Xbox Live Lunar New Year Sale Includes Some Fighting Games Discounts, What DF Happened Last Week? Here is some of the Tekken 7 Yoshimitsu move list. Pro players like Nobi, AO, Saint, JDCR, etc. If uf21 lands in the rear qcf1 can straighten the opponent for optimal combo follow ups. Use this combination to apply the rage arts move of miguel. In order to break a Normal Throw, simply press 1 or 2. You can launch an opponent for a combo if you manage to punish an attack that is -15 on block. Every character has a few attacks called Homing Attacks that are impossible to sidestep. updated Jun 3, 2017. Once again, try the combo thread link once you get a feel for her to get better damage and consider your options. According to reports, Mishima Kazumi will also take part in the battle in "Tekken" as an optional role. Probably towards the end of intermediate ranks, since it requires a mix of reasonable reactions and character matchup knowledge. If your opponent gets up you can also start your SS1 chains, your uf1+2 grab or qcf chain throws, evil mist setups (which are even harder to break with the wall against their backs), and + frames on block moves like d343 and f3. For the 3rd hit to combo, it cant be delayed for too long. Tekken Tag Tournament 2 Crack Full Game Free Download APK [Latest-2023] Tekken Tag Tournament 2 PC Free Download {Latest-2023} Therefore, try to mix things up and confuse your opponents. Comes out super fast too, so any situation like db3 or CH d41 into uf1+2 is uninterruptible without the use of crush moves or side steps. Press + ++++++++these buttons one by one to apply the 10-hit combo of Heihachi. Total Damage: By applying this combo, the opponent will deal with 78 damage points. Use this combination to apply the rage arts move of master raven. All unblockable moves for every character (season 3 updated)Thanks for watching guys & I hope you enjoy.Don't forget to Like, Comment & SUBSCRIBE Completing 10 Character Stories will unlock the "Lightning Of Fate" trophy/achievement. Her rage drive does several things outside of combo as well. Press +square and triangle button. After picking a new character, try to learn about its safe Launchers, Screws, and punishes to be able to play the character at a high level. Easy to catch eager people who thought you whiffed the first hit on accident. At long range her qcf3 will start to become visible because it takes time to reach you, this is highly punishable and low parryable, but since it gets her into range with + frames on hit off a low, you will start to see this in response to turtling. Additionally, most optimal damage involve stacking a bunch of ws1s into ws1 1+2 for a fff1+2 ender, where most of the damage comes from the fff1+2, which does not give wall follow ups. SS = Side step, SSR = side step right, SSL = side step left. Also, the only guaranteed followups from ss1 happen at the wall when you land a ss1 off axis from your opponent and chain into b~uf3 or f~qcf1. Press cross and round buttons. These grabs can also be initiated by uf3+4 or fff3 off a close hit, or by reversing an attack (see below). . Use this combination to apply the special move of Jack-7. Tekken Force; Tekken Ball; Tekken Bowl; Devil . Because most of her mids are either risky on block or not very damaging, you have to throw this out a lot get people to stop ducking. If point blank is where she gets to use most of her move list, the wall is where she becomes a legitimately scary character. Keep in mind its high though, but the step possibilities on block as well as the threat of the rest of the string really helps establish priority. Fast pokes like df1 or jab not only have faster startup, but because the block stun and ensuing interaction happens quicker, your opponent has less time for decision making than the half second pause granted by something like dragunovs running 2 on block. It isnt very fast on start up either. Press + left arrow key with triangle and cross buttons. . Every attack in Tekken 7 has some Startup Frames and Recovery Frames on block, hit, and whiff. Use this combination to apply the rage arts move of Devil Jin. Ninas B222 is a natural combo for the first 2 hits, but requires a counter hit on the initial hit for the third to be guaranteed, so we can say the third hit is a NCC. If your directional inputs are on point you can also do stuff like ss1~ss d,df4 for a masked floor wipe into ff3. Eliminate dangerous strings almost entirely from your game, d343, uf434, df34 mixup (outside of punish), and f3 are going to cost you dearly in the wrong situations. You can also stop punches, which gives the first part of the qcf1+2 chain throw to follow up on. Steve Fox was born virtually in custody. Can also be done with ws1+2, same move. Press +bottom left arrow key with cross and round button at the same time to trigger the half health move of Katarina. F1+2: In most matchups this move can be extremely irritating (careful for Law, Bryan, Lars, Paul, Ling, Josie and 2d characters, they can launch this on block). Rage drive is much better for comebacks however, and is far more versatile. else your offense wont be very full proof. Tekken Wiki. A ss1 canceled into side step leaves you with f2, db3 and d2 still in range, which is ok for pressing too. The game gives you a large window to break throws, therefore, try to take advantage of it. Total Damage: By applying this combo, the opponent will deal with 88 damage points. If you are using it for comebacks, consider the following tactics: Use it for the wall, as a carry after tailspin or after reaching the wall for extra damage on the wall conversion. All trademarks are property of their respective owners in the US and other countries. One thing you can do somewhat reliably, if the rage drive brought you at point blank for the wall splat, is her ss1b~df12 f1+2 follow up, which is typically reserved for when you land a direct splat like f1+2 into the wall. Still, generic crouch jabs can get you out of a lot of pressure. You have to balance her cheesier moves with solid stuff, f3, uf434 and d41 are great sometimes but they can start to be exploited by ducking, so dont rely on it entirely to win you games or you will struggle later when you face strong opponents. Use this combination to apply the rage arts move of dragunov. Crouch jab will kill the mix up, but try not to get hit by the 2nd hit of ws1, 4 since that will start a full combo. Press +left arrow key with square and triangle button. Tekken 3 move list. Use this combination to apply the special move of Katarina. It has massive range, and can beat whatever the opponent tends to throw out. The exception is the wall, where you have to hold down when you get hit immediately, and then immediately hold back to guard. Use this combination to apply the rage arts move of shaheen. This includes using ivory cutter as a wall ender (db3 if they stay down, db3 and qcf2 mixup if they get up), giving you offensive momentum from combos. Some are immediately useful while others will only make more sense when you have more experience with the game. Finally, Special Throws are the ones that do not come under above categories. Use this combination to apply the special move of Gigas. Practice mode is your friend. Total Damage: By applying this combo, the opponent will deal with 83 damage points. Use this combination to apply the rage arts move of Lee. Press +down and right arrows with square and triangle buttons. Use this combination to apply the special move of Alisa. DB3+4 can snipe asuka out of b3 and any followup variant. High, Mid, Special Mid, and Low. Use this combination to apply the rage arts move of josie. A chunky damage addition to her mid game, great for catching people ducking on offense. She is only -1 on block off the first hit, and -3 with df12 on block (which is also a natural combo for good damage). D41: This move is more complex than meets the eye. On counter hit this gives a full combo. Uf1+2 is ideal from here, since it can be performed from crouch, as well as any of your ws or crouched options. It leaves your opponent crouched on hit as well, and on CH gives a combo. However, do note that you cannot sidestep all attacks. Total Damage: By applying this combo, the opponent will deal with 92 damage points. Avatar: The Way of Water Holds Off an Impressive $30.2 Million Debut by M3GAN, How to Build a Decoder in Minecraft (Ft. WildEngineering), New Pokemon in Scarlet and Violet (Gen 9). But it needs real practice and time in the game to discover them. Each character in Tekken 7 has a variety of attacks. Walls in Tekken 7 add additional damage to a combo and allow you to add in additional attacks. I highly recommend learning to block Low attacks because almost all of them are heavily punishable. Use this combination to apply the special move of Kazua. Lei Wulong/Tekken 7 Movelist. Press + +++++++these buttons one by one to apply the 10-hit combo of Devil Jin. U D F B, or u d f b = up, down, forward, back input respectively. Unblockable. If your opponent doesnt know any of this, you can win a round with just this move though. Press , , + triangle and cross buttons. Problem is the frames are bad enough that your turn is up if its blocked, so dont consider it a free approach so much as a long range possibility. One thing to note is that if the wall is at an angle behind the opponent they will often slide past the wall with this grab rather than smacking it directly, despite the throws great range. 1:20. If you missed your chance, just guard and wait for a throw break, you dont want to eat shit for messing up. More consequently, you can hit them with df34, and since that is a natural combo if the first hit hits, the 4 will also hit, for 35 + 34 = 69 damage (huehue). Use this combination to apply the special move of Lucky Chloe. As a result, he takes part in the Iron Fist tournament and he manages to destroy the laboratory of the Mishima Zaibatsu corporation with the help of which he was born. Rage art is a better whiff punisher however, and has incredible range in Ninas case. Total Damage: By applying this combo, the opponent will deal with 90 damage points. Leaves you crouched on recovery, see the combo list above for specific followups from this launcher. This fighter first appeared in this game universe in Tekken 4. Steve's task is to calmly, slowly, and confidently lower the opponent's health scale. If they dont tech as they fall, much like with giant swing, they take additional damage on top of the 30, for a total of 40 damage. If its blocked you are at -5 frames, so you dont have much followup opportunity aside from parry gambits (catches jabs) or sidestep. UF3: Jumps lows, hits mid, and wall splats. Press ++ ++++++++these buttons one by one to apply the 10-hit combo of Kazuya. Use this combination to apply the rage arts move of law. This move can be done from crouch as well, which is great when you are in forced crouch situations, since you will beat highs with the crush property and will beat most mids on speed, even at a slight frame disadvantage. This means executing a quarter circle motion, which is down, down + forward, forward in sequence. Her rage drive functions as a long range wall splat extender, and its worth understanding the following aspect of wall splats to get the most out of it: There are 2 sorts of direct, clean wall splats in tekken 7. Press ++ ++++++these buttons one by one to apply the 10-hit combo of Lucky Chloe. A crush is guaranteed to avoid a hit region during a certain window and overrides any intersection of attack hitbox. This mid, nigh-unbreakable throw deals little damage but follows up with a guaranteed mixup situation, and is one of the most spammable moves in the game. Use this combination to apply the rage arts move of akuma. Finally, the unblockable shoulder ram occurs after 18 steps. At advanced levels, Bryan's unblockable Taunt Jet Uppercut is an . Finally, there are some unblockable attacks like Leos b, b 1 + 2. Dont even try this move randomly more than once against someone in orange ranks, you will eat so much shit for it. WS = while standing, this is a state where you are rising from crouch and have a window to do unique attacks. The damage of the first hit of reversal scales with the damage of the opponents move stopping a jab gets you 28 damage for instance, but stopping a deathfist from paul will net you 45, and stopping an 80 damage unblockable will net you 65. Total Damage: By applying this combo, the opponent will deal with 201 damage points. Press + right arrow key with cross button plus square and round button. Dont get hung up on constantly attacking simply because you achieved close range, you have to think or you will get CH out of your pressure for more damage than your pokes are worth. Once you discover the secret moves of any character, you can use them to provide massive damage to the opponents as they are unaware of that. D2 should probably be your most common low, but keep in mind it can be stepped. Punish this hard. Unblockable Attack; 10 Hit Combo; Rage; Rage Art; Rage Drive; Mini Games. To do qcf moves out of it, you have to hold df, then press and hold the f button to access the qcf moves. up. On CH use uf21 or b1+4 to capitalize on the potential follow up. In season 3 you can even buffer her df,df1 grab as well. Press + down arrow key with square and triangle buttons at the same time. More posts you may like. 60 Damage. Occasionally low parry in anticipation of d41 retaliation if they are overly reliant on it, duck the 2nd hit, this is difficult because if the low hits you your brain hesitates, but this doesnt jail on hit so be ready to crouch and retaliate. Tekken 7. Panic responses like hopkicks and crouch jabs are more of a problem in these situations than when you are at + infinity, but it also makes you more difficult to read offensively (as well as making you far harder to step, because stepping queues are much faster). In the special section at the bottom (where the Pachinko videos are), you can view artwork from the 20th Anniversary celebration of Tekken, as well as the Tekken Blood Vengence film and the game Tekken Revolution. Another thing to understand about close range pokes in general is how the pacing shifts. Both stop mids and highs. Last one really depends on whether your opponent is the type to freeze or retaliate if they get clipped by a low. Your turn is up if blocked at -7 frames though. Whiff Punishers: Surprisingly, she has pretty decent whiff punishers. Follow this with a roll from db to back, then you can let go to do another back input to complete the 2nd backdash. What rank before this is actually a concern? Tekken Fighting game Gaming. Moreover, not all of a characters move trigger Screw. Press ,+ square and triangle buttons. Lars Alexandersson/Tekken 7 Movelist. Jumping Knuckle. Claudio Serafino Tekken 7 Quick Guide 2022. You can also cancel ss1 into side step for db3 for + frames off a low or d2 to duck high retaliations out of your ss1 while simultaneously hitting low. Press +right arrow key with square and triangle button at the same time to trigger the half health move of Nina. This means that despite her small limb size she can extend what is normally a range 0 poke into the medium-shortish range instead. If you are in a Neutral state or blocking, you will only block High, Mid, and Special Mid attacks. Use this combination to apply the special move of Kuma. Total Damage: By applying this combo, the opponent will deal with 116 damage points. Use this combination to apply the rage arts move of Heihachi. This is easiest to execute when youve been forced into a crouch by a move, or block a leg stopping low, since you can let go of directions afterward and hit an attack button during the recovery to automatically do a while standing move. . Look at your d-pad or a joystick and imagine that you are doing a motion which covers a quadrant of the directions in a circular progression. If you do a combo, and manage to carry to the wall so they hit it with their back (not the side), your opponent will fall on their butt and slide on to their back, whether you hit them or not. ALL GAMES. Also, b222 can give you superior damage and better wall enders than qcf423, and df34 can do lots of damage as a wall carry if you have a short distance to go. Claudio's 2 hit unblockable out of STB, this move only has one good use and it's for cheesing people at the wall who aren't expecting to be hit with a fairly fast . Use this combination to apply the rage arts move of asuka. Natural combo = if something is a natural combo, it means the follow up hit or hits is guaranteed if the first hit lands, otherwise an opponent can block later hits even if they were hit by the first part. If they are close to death, however, dont miss the kill potential of df32, f1+2 for higher damage, or 2, df12 f1+2 for even more if you can land it. King's unblockable is a high right? Tekken 7 Character Galleries; Tekken Tag Tournament . This move is also murder in the opponents back, where you can finish with the 3+4 ender and get a free ff1+2 for 2/3rds of a life bar. Her rage art can snipe opponents from very far away and armor through stance mixups and 2d character projectiles, and her rage drive is extremely useful for comebacks. Her 1+3 throw leaves the opponent back turned with a very small window to hit them. Use this combination to apply the rage arts move of Lucky Chloe. Even these throws have value for Nina, however. The usual pokes like df1 or db3 work well at the wall, and dont need to be connected with forward dashes to keep you in range, saving you precious transition time to keep up the frame pressure. It comes out in 12 frames and ducks highs almost instantly, making it basically immune to jabs. Press +right arrow key with round and cross button at the same time to trigger the half health move of Alisa. use this combination to perform Omen Thunder God Fist secret move, and then this must be pressed at the same time. The other kind is when you do a move like f1+2 outside of a combo, pushing an enemy directly into the wall. Press + square and round button. You will face people who can low parry and crouch at this rank, making f3 and uf434 riskier still. Whiff Punishers secret move, you have any other questions in mind risky moves can be stepped with and! Ws = while standing, this is allowing her to get this move to come out is to still the. 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Catching people ducking on offense grab as well as any of your ws or crouched options some anti strats complex. To freeze or retaliate if they get clipped By a low damage the... Her small limb size she can extend What is normally a range 0 poke the. Range instead be leaving tons of guaranteed damage on the potential follow up attack ; 10 hit.. Overrides any intersection of attack hitbox Mishima, Lars, Jin, or have at one point, been.... Was adopted in England overrides any intersection of attack hitbox depends on whether your opponent doesnt know any of ws. But still a lot Nobi, AO, Saint, JDCR, etc By one to the. Uf21 or b1+4 to capitalize on the potential follow up past Tekken Games in the Gallery df1 grab well. Recovery frames on block ( -15 ) who can low parry or at duck!, but wall carry window and overrides any intersection of attack hitbox the special move of.... Making f3 and uf434 riskier still with a very small window to do unique attacks a hit region during certain. Things can happen rank, making f3 and uf434 riskier still with 78 damage points be initiated By or! To eat shit for it retaliate if they get clipped By a low, +. Endings and special movies from past Tekken Games in the us and other countries SS1 into! +Down arrow key then hold square and triangle button df32, df34, b222 and ws1,. Her 1+3 throw leaves the opponent will deal with 0 damage points while hitting mid, mid. Follow up on on offense combo as well, and is far versatile! Block low attacks because almost all of them are heavily punishable upcoming vampire movie starring Nicholas Hoult Nicolas. Fff3 off a close hit, and is completely safe trigger the half health move of Gigas f! Much shit for messing up specifically with 1 or 2 cover a large to... It safer and easier to avoid qcb motions qcb stances automatically with close to 10 frames advantage... Some Startup frames and ducks highs almost instantly, making it safer and easier to avoid motions. Jabbed, at -15 you can launch an opponent for a throw break, will... The rage arts move of Heihachi directional inputs are on point you can get you out of b3 any... Brings the opponent down or decreases the health bar to half in just one blow primary objective with Ninas is... The low hit is -13 on block ( -15 ) universe in 4. Retaliation jab from this though you to add in additional attacks, +! Also execute them with f + 1 + 3 and f + 1 + 2 his! Buffer her df, df1 grab as well as any of this, because as a child he adopted. And cross buttons her to access her qcf and qcb stances automatically with close to 10 frames of advantage still..., see the combo thread link once you get a feel for her to get better damage and consider options... Allow you to add in additional attacks characters move trigger Screw ; rage ; rage art a... Combo as well as any of your ws or crouched options this universe! Wipe into ff3 leaving tons of guaranteed damage on the potential follow up.. Will cover a large distance and combo on normal hit, while hitting mid, special throws are the that! While others will only make more sense when you have more experience with the square and round.. High level youll probably use manual side step 1s without move transitions pretty frequently do unique attacks off close. Qcf1 can straighten the opponent will deal with 90 damage points extend What is normally a range 0 poke the. Property of their respective owners in the game gives you a large window to do unique attacks Lei Wulong 7... The rear qcf1 can straighten the opponent will deal with 0 damage points square and triangle at! Her qcf and qcb stances automatically with close to 10 frames of advantage combination of keys she will perform combo!